pub(crate) enum ResetReason {
InitialJoin,
Respawn,
EndCredits,
WorldChange,
}Expand description
Why the player is being reset and spawned into a world.
Controls which packets are sent and how world add/remove is handled.
Variants§
InitialJoin
First time joining the server. CLogin was already sent, so CRespawn is skipped.
Respawn
Respawning after death in the same world.
EndCredits
Respawning after the End credits screen with vanilla packet flags.
WorldChange
Teleporting to a different loaded world.
Implementations§
Source§impl ResetReason
impl ResetReason
pub(super) const fn respawn_data_kept(self) -> i8
Trait Implementations§
Source§impl Clone for ResetReason
impl Clone for ResetReason
Source§fn clone(&self) -> ResetReason
fn clone(&self) -> ResetReason
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ResetReason
Source§impl Debug for ResetReason
impl Debug for ResetReason
impl Eq for ResetReason
Source§impl PartialEq for ResetReason
impl PartialEq for ResetReason
impl StructuralPartialEq for ResetReason
Auto Trait Implementations§
impl Freeze for ResetReason
impl RefUnwindSafe for ResetReason
impl Send for ResetReason
impl Sync for ResetReason
impl Unpin for ResetReason
impl UnsafeUnpin for ResetReason
impl UnwindSafe for ResetReason
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compares
self with key and returns true if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>