pub(super) struct PlayerPermissionsFile {
pub(super) players: BTreeMap<String, PlayerPermissionEntryFile>,
}Fields§
§players: BTreeMap<String, PlayerPermissionEntryFile>Implementations§
Source§impl PlayerPermissionsFile
impl PlayerPermissionsFile
pub(super) fn from_subject_index(subjects: &PermissionSubjectIndex) -> Self
pub(super) fn validate(&self) -> Result<()>
pub(super) fn into_subject_index(self) -> Result<PermissionSubjectIndex>
Trait Implementations§
Source§impl Clone for PlayerPermissionsFile
impl Clone for PlayerPermissionsFile
Source§fn clone(&self) -> PlayerPermissionsFile
fn clone(&self) -> PlayerPermissionsFile
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerPermissionsFile
impl Debug for PlayerPermissionsFile
Source§impl Default for PlayerPermissionsFile
impl Default for PlayerPermissionsFile
Source§fn default() -> PlayerPermissionsFile
fn default() -> PlayerPermissionsFile
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for PlayerPermissionsFilewhere
PlayerPermissionsFile: Default,
impl<'de> Deserialize<'de> for PlayerPermissionsFilewhere
PlayerPermissionsFile: Default,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for PlayerPermissionsFile
Source§impl PartialEq for PlayerPermissionsFile
impl PartialEq for PlayerPermissionsFile
Source§impl Serialize for PlayerPermissionsFile
impl Serialize for PlayerPermissionsFile
impl StructuralPartialEq for PlayerPermissionsFile
Auto Trait Implementations§
impl Freeze for PlayerPermissionsFile
impl RefUnwindSafe for PlayerPermissionsFile
impl Send for PlayerPermissionsFile
impl Sync for PlayerPermissionsFile
impl Unpin for PlayerPermissionsFile
impl UnsafeUnpin for PlayerPermissionsFile
impl UnwindSafe for PlayerPermissionsFile
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compares
self with key and returns true if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>