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WorldMap

Struct WorldMap 

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pub struct WorldMap {
    worlds: FxSmallMap<8, Identifier, Arc<World>>,
    default_domain: String,
    default_worlds: FxHashMap<String, Identifier>,
    nether_portal_targets: FxHashMap<Identifier, Identifier>,
    end_portal_targets: FxHashMap<Identifier, Identifier>,
}
Expand description

Loaded worlds plus domain defaults.

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§worlds: FxSmallMap<8, Identifier, Arc<World>>§default_domain: String§default_worlds: FxHashMap<String, Identifier>§nether_portal_targets: FxHashMap<Identifier, Identifier>§end_portal_targets: FxHashMap<Identifier, Identifier>

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impl WorldMap

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pub fn new( default_domain: String, domains: &[ResolvedDomainConfig], world_configs: &[ResolvedWorldConfig], ) -> Self

Creates a world map from resolved domain config.

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pub fn insert(&mut self, key: Identifier, world: Arc<World>)

Inserts a loaded world.

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pub fn get(&self, key: &Identifier) -> Option<&Arc<World>>

Returns a world by loaded world identifier.

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pub fn values(&self) -> impl Iterator<Item = &Arc<World>>

Iterates loaded world values.

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pub fn keys(&self) -> impl Iterator<Item = &Identifier>

Iterates loaded world keys.

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pub fn iter(&self) -> impl Iterator<Item = (&Identifier, &Arc<World>)>

Iterates loaded world key/value pairs.

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pub fn len(&self) -> usize

Returns number of loaded worlds.

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pub fn is_empty(&self) -> bool

Returns whether there are no loaded worlds.

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pub fn default_domain(&self) -> &str

Returns the default domain name.

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pub fn has_domain(&self, domain: &str) -> bool

Returns whether a domain exists.

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pub fn domain_names(&self) -> impl Iterator<Item = &str>

Iterates domain names.

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pub fn default_world(&self, domain: &str) -> Option<&Arc<World>>

Returns a domain’s default world.

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pub fn server_default_world(&self) -> Option<&Arc<World>>

Returns the server default world.

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pub fn worlds_in_domain(&self, domain: &str) -> Vec<Arc<World>>

Returns loaded worlds in the given domain.

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pub fn resolve_portal_target( &self, source_world: &World, target_world_name: &str, ) -> Option<Arc<World>>

Resolves a conventional portal target name in the source world’s domain.

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pub fn resolve_nether_portal_target( &self, source_world: &World, ) -> Option<Arc<World>>

Resolves the vanilla Nether portal target in the source world’s domain.

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pub fn resolve_end_entry_portal_target( &self, source_world: &World, ) -> Option<Arc<World>>

Resolves the vanilla End portal target for non-End source worlds.

End-to-respawn-world transitions depend on the source world’s respawn data, so that branch is intentionally left to the destination calculator.

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