enum NeighborUpdate {
Full {
state: BlockStateId,
pos: BlockPos,
source_block: BlockRef,
moved_by_piston: bool,
},
Multi {
source_pos: BlockPos,
source_block: BlockRef,
skip_direction: Option<Direction>,
index: usize,
},
Shape(ShapeUpdate),
Simple {
pos: BlockPos,
source_block: BlockRef,
},
}Variants§
Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for NeighborUpdate
impl !UnwindSafe for NeighborUpdate
impl Freeze for NeighborUpdate
impl Send for NeighborUpdate
impl Sync for NeighborUpdate
impl Unpin for NeighborUpdate
impl UnsafeUnpin for NeighborUpdate
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>