pub struct PersistentRootVehicle {
pub attach: [u8; 16],
pub entity: PersistentEntity,
}Expand description
A vanilla RootVehicle tree persisted with player data.
Fields§
§attach: [u8; 16]UUID of the direct vehicle the player should reattach to.
entity: PersistentEntityRoot vehicle entity tree.
Trait Implementations§
Source§impl Clone for PersistentRootVehicle
impl Clone for PersistentRootVehicle
Source§fn clone(&self) -> PersistentRootVehicle
fn clone(&self) -> PersistentRootVehicle
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for PersistentRootVehicle
impl RefUnwindSafe for PersistentRootVehicle
impl Send for PersistentRootVehicle
impl Sync for PersistentRootVehicle
impl Unpin for PersistentRootVehicle
impl UnsafeUnpin for PersistentRootVehicle
impl UnwindSafe for PersistentRootVehicle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreWraps this value in an
Arc<SyncMutex<>>